Publikationen
Beiträge in Fachzeitschriften Kirchner-Krath J. , Dijkstra-Silva S. , Morschheuser B. , von Korflesch HF. :Gameful systems for corporate sustainability: systematic review, conceptual framework and research agenda on gamification and sustainable employee behavior in companies In: Internet Research (2024 )ISSN: 1066-2243 DOI: 10.1108/INTR-06-2024-1000 URL: https://www.emerald.com/insight/content/doi/10.1108/intr-06-2024-1000 Kirchner-Krath J. , Altmeyer M. , Schürmann L. , Kordyaka B. , Morschheuser B. , Klock ACT. , Nacke L. , Hamari J. , von Korflesch HF. :Uncovering the theoretical basis of user types: An empirical analysis and critical discussion of user typologies in research on tailored gameful design In: International Journal of Human-Computer Studies 190 (2024 ), Art.Nr.: 103314 ISSN: 1071-5819 DOI: 10.1016/j.ijhcs.2024.103314 URL: https://www.sciencedirect.com/science/article/pii/S1071581924000983 Oberdörfer S. , Birnstiel S. , Latoschik ME. :Proteus effect or bodily affordance? The influence of virtual high-heels on gait behavior In: Virtual Reality 28 (2024 ), S. 1-19 ISSN: 1359-4338 DOI: 10.1007/s10055-024-00966-5 URL: https://link.springer.com/article/10.1007/s10055-024-00966-5 Kirchner-Krath J. , Morschheuser B. , Sicevic N. , Xi N. , von Korflesch HF. , Hamari J. :Challenges in the adoption of sustainability information systems: A study on green IS in organizations In: International Journal of Information Management (2024 ), Art.Nr.: 102754 ISSN: 0268-4012 DOI: 10.1016/j.ijinfomgt.2024.102754 URL: https://www.sciencedirect.com/science/article/pii/S0268401224000021 Riar M. , Morschheuser B. , Zarnekow R. , Hamari J. :Altruism or egoism – How do game features motivate cooperation? An investigation into user we-intention and I-intention In: Behaviour & Information Technology (2023 )ISSN: 0144-929X DOI: 10.1080/0144929X.2023.2196581 Riar M. , Morschheuser B. , Zarnekow R. , Hamari J. :Gamification of cooperation: A framework, literature review and future research agenda In: International Journal of Information Management 67 (2022 )ISSN: 0268-4012 DOI: 10.1016/j.ijinfomgt.2022.102549 Köse DB. , Morschheuser B. , Hamari J. :Is it a tool or a toy? How user’s conception of a system’s purpose affects their experience and use In: International Journal of Information Management 49 (2019 ), S. 461−474 ISSN: 0268-4012 DOI: 10.1016/j.ijinfomgt.2019.07.016 URL: https://urn.fi/URN:NBN:fi:tuni-202011167971 Morschheuser B. , Hamari J. , Maedche A. :Cooperation or competition – When do people contribute more? A field experiment on gamification of crowdsourcing In: International Journal of Human-Computer Studies 127 (2019 ), S. 7−24 ISSN: 1071-5819 DOI: 10.1016/j.ijhcs.2018.10.001 URL: https://urn.fi/URN:NBN:fi:tuni-202011167972 Morschheuser B. , Hamari J. :The gamification of work: Lessons from crowdsourcing In: Journal of Management Inquiry 28 (2019 ), S. 145−148 ISSN: 1056-4926 DOI: 10.1177/1056492618790921 URL: https://urn.fi/URN:NBN:fi:tuni-201911216163 Morschheuser B. , Hassan L. , Werder K. , Hamari J. :How to design gamification? A method for engineering gamified software In: Information and Software Technology 95 (2018 ), S. 219−237 ISSN: 0950-5849 DOI: 10.1016/j.infsof.2017.10.015 URL: https://urn.fi/URN:NBN:fi:tuni-201911216151 Morschheuser B. , Riar M. , Hamari J. , Maedche A. :How games induce cooperation? A study on the relationship between game features and we-intentions in an augmented reality game In: Computers in Human Behavior 77 (2017 ), S. 169−183 ISSN: 0747-5632 DOI: 10.1016/j.chb.2017.08.026 URL: https://urn.fi/URN:NBN:fi:tuni-201911216148 Morschheuser B. , Hamari J. , Koivisto J. , Maedche A. :Gamified crowdsourcing: Conceptualization, literature review, and future agenda In: International Journal of Human-Computer Studies 106 (2017 ), S. 26−43 ISSN: 1071-5819 DOI: 10.1016/j.ijhcs.2017.04.005 URL: https://urn.fi/URN:NBN:fi:tuni-201911216147 Morschheuser B. , Hrach C. , Alt R. , Lefanczyk C. :Gamifizierung mit BPMN In: HMD : Praxis der Wirtschaftsinformatik 52 (2015 ), S. 840−850 ISSN: 1436-3011 DOI: 10.1365/s40702-015-0188-3 Morschheuser B. , Rivera-Pelayo V. , Mazarakis A. , Zacharias V. :Interaction and reflection with quantified self and gamification: An experimental study In: The Journal of Literacy and Technology 15 (2014 ), S. 136−156 ISSN: 1535-0975 Open Access: http://www.literacyandtechnology.org/uploads/1/3/6/8/136889/vr.pdf URL: http://www.literacyandtechnology.org/uploads/1/3/6/8/136889/vr.pdf Beiträge bei Tagungen Jung-Krenzer T. , Kirchner-Krath J. , Retz C. , Altmeyer M. :Leaf your Chair Behind - Calm Persuasion for Frequent Sitting Breaks Among Office-Workers 2024 Mensch und Computer, MuC 2024 (Karlsruhe, DEU , 1. September 2024 - 4. September 2024 )In: ACM International Conference Proceeding Series 2024 DOI: 10.1145/3670653.3670681 Birnstiel S. :Social Gamification in Team Sports - Design Concept and Preliminary Evaluation Mensch und Computer 2024 (Karlsruhe , 1. September 2024 - 4. September 2024 )In: Gesellschaft für Informatik e.V. (Hrsg.): Workshopband 2024 DOI: 10.18420/muc2024-mci-ws01-138 URL: https://dl.gi.de/items/27c84001-67e9-4f13-b87e-f382d8291426 Xie R. , Kirchner-Krath J. , Morschheuser B. :Towards an Ethical Metaverse: A Systematic Literature Review on Privacy Challenges Proceedings of the Thirty-Second European Conference on Information Systems (ECIS 2024) (Paphos , 13. Juni 2024 - 19. Juni 2024 )In: ECIS 2024 Proceedings 2024 URL: https://aisel.aisnet.org/ecis2024/track15_social_ict/track15_social_ict/6 Kirchner-Krath J. , Schmidt-Kraepelin M. , Schöbel S. , Ullrich M. , Sunyaev A. , von Korflesch HF. :Outplay Your Weaker Self: A Mixed-Methods Study on Gamification to Overcome Procrastination in Academia 2024 CHI Conference on Human Factors in Computing Sytems, CHI 2024 (Hybrid, Honolulu, HI , 11. Mai 2024 - 16. Mai 2024 )In: Florian Floyd Mueller, Penny Kyburz, Julie R. Willamson, Corina Sas, Max L. Wilson, Phoebe Toups Dugas, Irina Shklovski (Hrsg.): CHI '24: Proceedings of the CHI Conference on Human Factors in Computing Systems , New York, NY : 2024 DOI: 10.1145/3613904.3642048 Oberdörfer S. , Birnstiel S. , Latoschik ME. :Influence of Virtual Shoe Formality on Gait and Cognitive Performance in a VR Walking Task IEEE VR 2024: The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (Orlando, Florida, USA , 16. März 2024 - 21. März 2024 ) DOI: 10.1109/VR58804.2024.00122 URL: https://ieeexplore.ieee.org/document/10494159 Birnstiel S. , Morschheuser B. :Exploring gamification in team sports: a scoping review and research agenda 8th International GamiFIN Conference (Ruka, Finnland , 2. April 2024 - 5. April 2024 ) URL: https://ceur-ws.org/Vol-3669/paper4.pdf Kirchner-Krath J. , Birnstiel S. , Morschheuser B. :Combating Procrastination with Information Systems: A Systematic Review on Design Approaches and Effects Thirty-Second European Conference on Information Systems (ECIS 2024) (Paphos , 13. Juni 2024 - 19. Juni 2024 )In: ECIS 2024 Research Papers 2024 Birnstiel S. , Steinkamp L. , Duemler B. , Morschheuser B. :Designing Gamification for Team Sports: Mapping of the Problem Space and Design Recommendations Thirty-Second European Conference on Information Systems (ECIS 2024) (Paphos , 13. Juni 2024 - 19. Juni 2024 ) URL: https://aisel.aisnet.org/ecis2024/track14_esports/track14_esports/1 Wittmann M. :Exploring the Effect of Anthropomorphic Design on Trust in Industrial Robots: Insights from a Metaverse Cobot Experiment 21st International Conference on Ubiquitous Robots, UR 2024 (New York, NY, USA , 24. Juni 2024 - 27. Juni 2024 )In: 2024 21st International Conference on Ubiquitous Robots, UR 2024 2024 DOI: 10.1109/UR61395.2024.10597479 Wittmann M. , Köhler L. , Morschheuser B. :I = Robot: An Investigation of How Perspective Switching Can Support People’s Acceptance of AI-Powered Social Robots IEEE International Conference on Robot and Human Interactive Communication (RO-MAN) (Busan , 28. August 2023 - 31. August 2023 )In: Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN) 2023 DOI: 10.1109/RO-MAN57019.2023.10309478 Lin L. , Morschheuser B. , Offergelt F. , Moser K. :The Role of Territorial Behavior in Shaping User Engagement on Enterprise Collaboration Platforms Fifth German Human Factors Summer School (Chemnitz , 25. September 2023 - 26. September 2023 )In: Lewis Chuang, Ann-Christin Hensch, Elisabeth Wögerbauer, Julian Bornemeier (Hrsg.): Proceedings of the 5th German Human Factors Summer School 2023 2023 DOI: 10.5281/zenodo.10490095 Wittmann M. , Xie R. :Exploring the metaverse as a catalyst for human-AI collaboration StartPlay 2023 (Wuppertal , 28. September 2023 - 28. September 2023 )In: Manuel Löwer, Tim Katzwinkel und David Kessing (Hrsg.): Proceedings of the 2nd Interdisciplinary Conference on Gamification and Innovation 2023 DOI: 10.25926/BUW/0-211 Greiner R. , Merk S. , Reiß S. , Stief J. , Wüllner C. , Morschheuser B. , Jeleazcov S. :Inflammania 3D: Exploring the Use of the Metaverse Platform Roblox for Science Communication 7th Annual International GamiFIN Conference 2023 (Lapland , 18. April 2023 - 21. April 2023 )In: Presented poster at the 7th Annual International GamiFIN Conference 2023, 18-21 April 2023, Lapland, Finland 2023 Open Access: https://opus4.kobv.de/opus4-fau/frontdoor/index/index/docId/23201 URL: https://opus4.kobv.de/opus4-fau/frontdoor/index/index/docId/23201 Laato S. , Morschheuser B. , Hamari J. , Björne J. :AI-assisted learning with ChatGPT and large language models: Implications for higher education The 23rd IEEE International Conference on Advanced Learning Technologies (ICALT 2023) (Orem , 10. Juli 2023 - 13. Juli 2023 ) DOI: 10.1109/ICALT58122.2023.00072 Khosrawi-Rad B. , Rinn H. , Augenstein D. , Markgraf D. , Robra-Bissantz S. :Designing Pedagogical Conversational Agents in Virtual Worlds 21. Fachtagung Bildungstechnologien der Gesellschaft fur Informatik e.V., DELFI 2023 - 21st Conference on Educational Technologies of the German Informatics Society, DELFI 2023 (Aachen, DEU , 11. September 2023 - 13. September 2023 )In: Rene Ropke, Ulrik Schroeder (Hrsg.): Lecture Notes in Informatics (LNI), Proceedings - Series of the Gesellschaft fur Informatik (GI) 2023 DOI: 10.18420/delfi2023-29 Kirchner-Krath J. , Klock ACT. , Morschheuser B. , Park S. , Legaki Z. , von Korflesch HF. , Hamari J. :Designing tailored gamification: A mixed-methods study on expert perspectives and user behavior in a gamified app for sustainability at work 7th International GamiFIN Conference (Levi, Finnland , 18. April 2023 - 21. April 2023 )In: Proceedings of the 7th International GamiFIN Conference 2023 Open Access: https://ceur-ws.org/Vol-3405/ URL: https://ceur-ws.org/Vol-3405/ Krath J. , Morschheuser B. , von Korflesch HF. , Hamari J. :How to increase sustainable engagement in the workplace through green IS: The role of instructional and motivational design features 31st European Conference on Information Systems (ECIS) (Kristiansand , 12. Juni 2023 - 16. Juni 2023 )In: ECIS 2023 Research Papers 2023 Open Access: https://aisel.aisnet.org/ecis2023_rp/244 URL: https://aisel.aisnet.org/ecis2023_rp/244 Weber M. , Riar M. , Morschheuser B. :Is adaptive gamification just a theoretical fairytale? An experiment in a text-based adventure game for data crowdsourcing Hawaii International Conference on System Sciences (HICSS) (Maui, Hawaii , 3. Januar 2023 - 6. Januar 2023 )In: Proceedings of the 56th Hawaii International Conference on System Sciences (HICSS) 2023 DOI: 10125/102768 URL: https://hdl.handle.net/10125/102768 Augenstein D. , Morschheuser B. :Understanding human factors in the metaverse - an autonomous driving experiment European Conference on Information Systems (ECIS) (Timișoara )In: ECIS 2022 Research-in-Progress Papers 2022 URL: https://aisel.aisnet.org/ecis2022_rip/37 Wittmann M. , Morschheuser B. :What do games teach us about designing effective human-AI cooperation? - A systematic literature review and thematic synthesis on design patterns of non-player characters GamiFIN Conference 2022 (Tampere, FI , 26. April 2022 - 29. April 2022 )In: Mila Bujić, Jonna Koivisto, Juho Hamari (Hrsg.): Proceedings of the 6th International GamiFIN Conference 2022 Open Access: http://ceur-ws.org/Vol-3147/paper10.pdf URL: http://ceur-ws.org/Vol-3147/paper10.pdf Krath J. , Morschheuser B. , von Korflesch HF. :Designing gamification for sustainable employee behavior: Insights on employee motivations, design features and gamification elements Hawaii International Conference on System Sciences 2022 (HICSS 2022) (Maui, HI , 3. Januar 2022 - 7. Januar 2022 )In: Tung X. Bui (Hrsg.): Proceedings of the 55th Hawaii International Conference on System Sciences 2022 DOI: 10.24251/HICSS.2022.198 URL: https://hdl.handle.net/10125/79530 Morschheuser PC. , Alt R. , Sachse S. , Morschheuser B. :Gamifying sustainable behavior at work: Results from an experiment with a corporate gamification app 30th International Conference on Information Systems Development (ISD2022) (Cluj-Napoca )In: R. A. Buchmann, G. C. Silaghi, D. Bufnea, V. Niculescu, G. Czibula, C. Barry, M. Lang, H. Linger, & C. Schneider (Hrsg.): Information Systems Development: Artificial Intelligence for Information Systems Development and Operations 2022 URL: https://aisel.aisnet.org/isd2014/proceedings2022/usability/3/ Oberdörfer S. , Heidrich D. , Birnstiel S. , Latoschik ME. :Measuring the effects of virtual environment design on decision-making 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 DOI: 10.1109/VRW52623.2021.00103 URL: https://ieeexplore.ieee.org/abstract/document/9419338 Riar M. , Morschheuser B. , Hamari J. , Zarnekow R. :How game features give rise to altruism and collective action? Implications for cultivating cooperation by gamification Hawaii International Conference on System Sciences 2020 (HICSS 2020) (Maui, HI , 7. Januar 2020 - 10. Januar 2020 )In: Tung X. Bui (Hrsg.): Proceedings of the 53rd Hawaii International Conference on System Sciences 2020 DOI: 10.24251/hicss.2020.086 URL: https://hdl.handle.net/10125/63825 Hassan L. , Morschheuser B. , Alexan N. , Hamari J. :First-hand experience of why gamification projects fail and what could be done about it GamiFIN Conference 2018 (Pori , 21. Mai 2018 - 23. Mai 2018 )In: Jonna Koivisto, Juho Hamari (Hrsg.): Proceedings of the 2nd International GamiFIN Conference 2018 Open Access: http://ceur-ws.org/Vol-2186/paper17.pdf URL: http://ceur-ws.org/Vol-2186/paper17.pdf Morschheuser B. , Hamari J. , Werder K. , Abe J. :How to gamify? A method for designing gamification Hawaii International Conference on System Sciences 2017 (HICSS 2017) (Big Island, HI , 3. Januar 2017 - 7. Januar 2017 )In: Tung X. Bui, R. H. Sprague Jr. (Hrsg.): Proceedings of the 50th Hawaii International Conference on System Sciences 2017 DOI: 10.24251/HICSS.2017.155 URL: https://hdl.handle.net/10125/41308 Morschheuser B. , Maedche A. , Walter D. :Designing cooperative gamification: Conceptualization and prototypical implementation CSCW '17: Computer Supported Cooperative Work and Social Computing (Portland, Oregon , 25. Februar 2017 - 1. März 2017 )In: Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing 2017 DOI: 10.1145/2998181.2998272 URL: https://opus4.kobv.de/opus4-fau/frontdoor/index/index/docId/17445 Morschheuser B. , Hamari J. , Koivisto J. :Gamification in crowdsourcing: A review Hawaii International Conference on System Sciences 2016 (HICSS 2016) (Kauai, HI , 5. Januar 2016 - 8. Januar 2016 )In: Ralph H. Sprague Jr., Tung X. Bui (Hrsg.): Proceedings of the 49th Hawaii International Conference on System Sciences 2016 DOI: 10.1109/HICSS.2016.543 URL: https://ieeexplore.ieee.org/document/7427729 Morschheuser B. , Henzi C. , Alt R. :Increasing intranet usage through gamification – Insights from an experiment in the banking industry Hawaii International Conference on System Sciences 2015 (HICSS 2015) (Kauai, HI , 5. Januar 2015 - 8. Januar 2015 )In: Tung X. Bui, Ralph H. Sprague Jr. (Hrsg.): Proceedings of the 48th Hawaii International Conference on System Sciences 2015 DOI: 10.1109/HICSS.2015.83 URL: https://nbn-resolving.org/urn:nbn:de:bvb:29-opus4-178761 Morschheuser B. , Rivera-Pelayo V. , Mazarakis A. , Zacharias V. :Gamifying quantified self approaches for learning: An experiment with the Live-Interest-Meter The PLE Conference 2013: Learning and Diversity in the Cities of the Future (Berlin , 10. Juli 2013 - 12. Juli 2013 )In: Ilona Buchem, Graham Attwell, Gemma Tur (Hrsg.): Proceedings of the 4th International Conference on Personal Learning Environments 2013 Open Access: http://pleconf.org/2013/files/2014/10/v5.0_PLE_Conference2013_ResearchReport_BeuthUniversity_MonashUniversity.pdf URL: http://pleconf.org/2013/files/2014/10/v5.0_PLE_Conference2013_ResearchReport_BeuthUniversity_MonashUniversity.pdf Beiträge in Sammelwerken Schürmann L. , Kirchner-Krath J. , von Korflesch HF. :Gamification: Motiviertes Lehren und Lernen spielend leicht gemacht In: Michael Ernst-Heidenreich, Claudia Quaiser-Pohl, Frauke Sorajewski, Annika Werger (Hrsg.): Digitalisierung in der Schule. Ein Praxisbuch zu Möglichkeiten, Grenzen und Herausforderungen , Beltz Juventa , 2024 , S. 82-97 ISBN: 978-3-7799-7706-3 Open Access: https://www.beltz.de/fachmedien/paedagogik/produkte/details/52157-digitalisierung-in-der-schule.html URL: https://www.beltz.de/fachmedien/paedagogik/produkte/details/52019-digitalisierung-in-der-schule.html Hörsch H. , von Korflesch HF. , Kirchner-Krath J. , Köhler J. :Online Educational Escape Rooms – Ein Fallbeispiel In: Lorenz Mrohs, Julia Franz, Dominik Herrmann, Konstantin Lindner, Thorsten Staake (Hrsg.): Digitale Kulturen der Lehre entwickeln: Rahmenbedingungen, Konzepte und Werkzeuge , Springer Link , 2024 , S. 223–244 DOI: 10.1007/978-3-658-43379-6_15 URL: https://link.springer.com/chapter/10.1007/978-3-658-43379-6_15 Guillen Mandujano G. , Riar M. , Morschheuser B. , Hamari J. :Gamification as a Catalyst to the Circular Economy In: Lehtimäki Hanna, Aarikka-Stenroos Leena, Jokinen Ari, Jokinen Pekka (Hrsg.): The Routledge Handbook of Catalysts for a Sustainable Circular Economy , London : Routledge , 2023 , S. 642 ISBN: 9781003267492 Open Access: https://www.taylorfrancis.com/books/oa-edit/10.4324/9781003267492/routledge-handbook-catalysts-sustainable-circular-economy-hanna-lehtimäki-leena-aarikka-stenroos-pekka-jokinen-ari-jokinen URL: https://www.taylorfrancis.com/books/oa-edit/10.4324/9781003267492/routledge-handbook-catalysts-sustainable-circular-economy-hanna-lehtimäki-leena-aarikka-stenroos-pekka-jokinen-ari-jokinen Morschheuser B. , Hrach C. , Alt R. , Lefanczyk C. :Gamifizierung mit BPMN In: Susanne Strahringer, Christian Leyh (Hrsg.): Gamification und Serious Games: Grundlagen, Vorgehen und Anwendungen , Wiesbaden : Springer Vieweg , 2017 , S. 31−42 (Edition HMD)ISBN: 9783658167417 DOI: 10.1007/978-3-658-16742-4_3 Morschheuser B. , Bons RWH. , Alt R. :Outsourcing: Die Standardisierung gewinnt an Relevanz In: Wilhelm Niehoff, Stefan Hirschmann (Hrsg.): Aspekte einer effizienten Bankorganisation , die-bank , 2015 , S. 98–103 ISBN: 9783865564276 Bücher Abschlussarbeiten
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