Publikationen
2023
Oberdörfer S. , Birnstiel S. , Steinhäußer SC. , Latoschik ME. :An Approach to Investigate an Influence of Visual Angle Size on Emotional Activation During a Decision-Making Task (Beitrag bei einer Tagung, accepted)HCII 2023 (Copenhagen , 23. Juli 2023 - 28. Juli 2023 )
Riar M. , Morschheuser B. , Zarnekow R. , Hamari J. :Altruism or egoism – how do game features motivate cooperation? An investigation into user we-intention and I-intention In: Behaviour & Information Technology (2023 )ISSN: 0144-929X DOI: 10.1080/0144929X.2023.2196581 URL: https://www.tandfonline.com/doi/full/10.1080/0144929X.2023.2196581
Weber M. , Riar M. , Morschheuser B. :Is adaptive gamification just a theoretical fairytale? An experiment in a text-based adventure game for data crowdsourcing Hawaii International Conference on System Sciences (HICSS) (Maui, Hawaii , 3. Januar 2023 - 6. Januar 2023 )In: Proceedings of the 56th Hawaii International Conference on System Sciences (HICSS) 2023 DOI: 10125/102768 URL: https://hdl.handle.net/10125/102768
2022
Augenstein D. , Morschheuser B. :Understanding human factors in the metaverse - an autonomous driving experiment European Conference on Information Systems (ECIS) (Timișoara )In: ECIS 2022 Research-in-Progress Papers 2022 URL: https://aisel.aisnet.org/ecis2022_rip/37
Birnstiel S. , Oberdörfer S. , Latoschik ME. :Stay Safe! Safety Precautions for Walking on a Conventional Treadmill in VR 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022 DOI: 10.1109/VRW55335.2022.00217 URL: https://ieeexplore.ieee.org/abstract/document/9757410
Krath J. , Morschheuser B. , von Korflesch HF. :Designing gamification for sustainable employee behavior: Insights on employee motivations, design features and gamification elements Hawaii International Conference on System Sciences 2022 (HICSS 2022) (Maui, HI , 3. Januar 2022 - 7. Januar 2022 )In: Tung X. Bui (Hrsg.): Proceedings of the 55th Hawaii International Conference on System Sciences 2022 DOI: 10.24251/HICSS.2022.198 URL: https://hdl.handle.net/10125/79530
Morschheuser PC. , Alt R. , Sachse S. , Morschheuser B. :Gamifying sustainable behavior at work: Results from an experiment with a corporate gamification app 30th International Conference on Information Systems Development (ISD2022) (Cluj-Napoca )In: R. A. Buchmann, G. C. Silaghi, D. Bufnea, V. Niculescu, G. Czibula, C. Barry, M. Lang, H. Linger, & C. Schneider (Hrsg.): Information Systems Development: Artificial Intelligence for Information Systems Development and Operations 2022 URL: https://aisel.aisnet.org/isd2014/proceedings2022/usability/3/
Riar M. , Morschheuser B. , Zarnekow R. , Hamari J. :Gamification of cooperation: A framework, literature review and future research agenda In: International Journal of Information Management 67 (2022 )ISSN: 0268-4012 DOI: 10.1016/j.ijinfomgt.2022.102549 URL: https://www.sciencedirect.com/science/article/pii/S0268401222000834
Wittmann M. , Morschheuser B. :What do games teach us about designing effective human-AI cooperation? - A systematic literature review and thematic synthesis on design patterns of non-player characters GamiFIN Conference 2022 (Tampere, FI , 26. April 2022 - 29. April 2022 )In: Mila Bujić, Jonna Koivisto, Juho Hamari (Hrsg.): Proceedings of the 6th International GamiFIN Conference 2022 Open Access: http://ceur-ws.org/Vol-3147/paper10.pdf URL: http://ceur-ws.org/Vol-3147/paper10.pdf
2021
Oberdörfer S. , Birnstiel S. , Latoschik ME. , Grafe S. :Mutual Benefits: Interdisciplinary Education of Pre-Service Teachers and HCI Students in VR/AR Learning Environment Design In: Frontiers in Education 6 (2021 ), Art.Nr.: 693012 ISSN: 2504-284X DOI: 10.3389/feduc.2021.693012 URL: https://www.frontiersin.org/articles/10.3389/feduc.2021.693012/full
Oberdörfer S. , Heidrich D. , Birnstiel S. , Latoschik ME. :Enchanted by Your Surrounding? Measuring the Effects of Immersion and Design of Virtual Environments on Decision-Making In: Frontiers in Virtual Reality 2 (2021 ), Art.Nr.: 679277 ISSN: 2673-4192 DOI: 10.3389/frvir.2021.679277 URL: https://www.frontiersin.org/articles/10.3389/frvir.2021.679277/full
Oberdörfer S. , Heidrich D. , Birnstiel S. , Latoschik ME. :Measuring the effects of virtual environment design on decision-making 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 DOI: 10.1109/VRW52623.2021.00103 URL: https://ieeexplore.ieee.org/abstract/document/9419338
2020
2019
Birnstiel S. , Steinmüller B. , Bissinger K. , Doll-Gerstendörfer S. , Huber S. :Gartenfreund: Exploring the botanical garden with an inclusive app 2019 Conference on Mensch und Computer, MuC 2019 DOI: 10.1145/3340764.3344446 URL: https://dl.acm.org/doi/abs/10.1145/3340764.3344446
Köse DB. , Morschheuser B. , Hamari J. :Is it a tool or a toy? How user’s conception of a system’s purpose affects their experience and use In: International Journal of Information Management 49 (2019 ), S. 461−474 ISSN: 0268-4012 DOI: 10.1016/j.ijinfomgt.2019.07.016 URL: https://urn.fi/URN:NBN:fi:tuni-202011167971
Morschheuser B. , Hamari J. :The gamification of work: Lessons from crowdsourcing In: Journal of Management Inquiry 28 (2019 ), S. 145−148 ISSN: 1056-4926 DOI: 10.1177/1056492618790921 URL: https://urn.fi/URN:NBN:fi:tuni-201911216163
Morschheuser B. , Hamari J. , Maedche A. :Cooperation or competition – When do people contribute more? A field experiment on gamification of crowdsourcing In: International Journal of Human-Computer Studies 127 (2019 ), S. 7−24 ISSN: 1071-5819 DOI: 10.1016/j.ijhcs.2018.10.001 URL: https://urn.fi/URN:NBN:fi:tuni-202011167972
2018
2017
Morschheuser B. :The gamification of crowdsourcing systems: Empirical investigations and design (Dissertation, 2017 ) URL: https://publikationen.bibliothek.kit.edu/1000074115/5503157
Morschheuser B. , Hamari J. , Koivisto J. , Maedche A. :Gamified crowdsourcing: Conceptualization, literature review, and future agenda In: International Journal of Human-Computer Studies 106 (2017 ), S. 26−43 ISSN: 1071-5819 DOI: 10.1016/j.ijhcs.2017.04.005 URL: https://urn.fi/URN:NBN:fi:tuni-201911216147
Morschheuser B. , Hamari J. , Werder K. , Abe J. :How to gamify? A method for designing gamification Hawaii International Conference on System Sciences 2017 (HICSS 2017) (Big Island, HI , 3. Januar 2017 - 7. Januar 2017 )In: Tung X. Bui, R. H. Sprague Jr. (Hrsg.): Proceedings of the 50th Hawaii International Conference on System Sciences 2017 DOI: 10.24251/HICSS.2017.155 URL: https://hdl.handle.net/10125/41308
Morschheuser B. , Hrach C. , Alt R. , Lefanczyk C. :Gamifizierung mit BPMN In: Susanne Strahringer, Christian Leyh (Hrsg.): Gamification und Serious Games: Grundlagen, Vorgehen und Anwendungen , Wiesbaden : Springer Vieweg , 2017 , S. 31−42 (Edition HMD)ISBN: 9783658167417 DOI: 10.1007/978-3-658-16742-4_3
Morschheuser B. , Maedche A. , Walter D. :Designing cooperative gamification: Conceptualization and prototypical implementation CSCW '17: Computer Supported Cooperative Work and Social Computing (Portland, Oregon , 25. Februar 2017 - 1. März 2017 )In: Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing 2017 DOI: 10.1145/2998181.2998272 URL: https://opus4.kobv.de/opus4-fau/frontdoor/index/index/docId/17445
Morschheuser B. , Riar M. , Hamari J. , Maedche A. :How games induce cooperation? A study on the relationship between game features and we-intentions in an augmented reality game In: Computers in Human Behavior 77 (2017 ), S. 169−183 ISSN: 0747-5632 DOI: 10.1016/j.chb.2017.08.026 URL: https://urn.fi/URN:NBN:fi:tuni-201911216148
2016
2015
Morschheuser B. , Bons RWH. , Alt R. :Outsourcing: Die Standardisierung gewinnt an Relevanz In: Wilhelm Niehoff, Stefan Hirschmann (Hrsg.): Aspekte einer effizienten Bankorganisation , die-bank , 2015 , S. 98–103 ISBN: 9783865564276
Morschheuser B. , Henzi C. , Alt R. :Increasing intranet usage through gamification – Insights from an experiment in the banking industry Hawaii International Conference on System Sciences 2015 (HICSS 2015) (Kauai, HI , 5. Januar 2015 - 8. Januar 2015 )In: Tung X. Bui, Ralph H. Sprague Jr. (Hrsg.): Proceedings of the 48th Hawaii International Conference on System Sciences 2015 DOI: 10.1109/HICSS.2015.83 URL: https://nbn-resolving.org/urn:nbn:de:bvb:29-opus4-178761
Morschheuser B. , Hrach C. , Alt R. , Lefanczyk C. :Gamifizierung mit BPMN In: HMD : Praxis der Wirtschaftsinformatik 52 (2015 ), S. 840−850 ISSN: 1436-3011 DOI: 10.1365/s40702-015-0188-3
2014
2013
Patente